Yu-Gi-Oh! (3-In-1 Edition) Volume 6 (16-18)
13,38 €
Tellimisel
Tarneaeg:
2-4 nädalat
Tootekood
9781421579290
Description: Tenth-grader Yugi always had his head in some game--until he solved the Millennium Puzzle, an Egyptian artifact containing the spirit of a master gambler from the age of the pharoahs! Possessed by the puzzle, Yugi becomes Yu-Gi-Oh, the King of Games, and challenges evildoers to the Shadow Games...weird games with high stakes and high risks!The world's greatest duelists are in town for...
Description: Tenth-grader Yugi always had his head in some game--until he solved the Millennium Puzzle, an Egyptian artifact containing the spirit of a master gambler from the age of the pharoahs! Possessed by the puzzle, Yugi becomes Yu-Gi-Oh, the King of Games, and challenges evildoers to the Shadow Games...weird games with high stakes and high risks!The world's greatest duelists are in town for the Battle City tournament, but a mysterious group is stalking the tournament to steal the most valuable cards! The Rare Hunters are more than just thieves-they're pawns of the mysterious Marik, a deadly duelist from Egypt who already possesses two of the three most powerful cards in the world. To defeat them, Yugi has to find a way to beat Exodia, the world's most unbeatable combo! Then, Yugi must must win a game of Dungeon Dice Monsters or lose the Millennium Puzzle forever!
Author Biography: Original Yu-Gi-Oh! creator Kazuki Takahashi first tried to break into the manga business in 1982, but success eluded him until Yu-Gi-Oh! debuted in the Japanese Weekly Shonen Jump magazine in 1996. Yu-Gi-Oh!'s themes of friendship and competition, together with Takahashi's weird and wonderful art, soon became enormously successful, spawning a real-world card game, video games, and six anime series (two Japanese Yu-Gi-Oh! series, Yu-Gi-Oh! GX, Yu-Gi-Oh! 5D's, Yu-Gi-Oh! Zexal, and Yu-Gi-Oh ARC-V).
Author Biography: Original Yu-Gi-Oh! creator Kazuki Takahashi first tried to break into the manga business in 1982, but success eluded him until Yu-Gi-Oh! debuted in the Japanese Weekly Shonen Jump magazine in 1996. Yu-Gi-Oh!'s themes of friendship and competition, together with Takahashi's weird and wonderful art, soon became enormously successful, spawning a real-world card game, video games, and six anime series (two Japanese Yu-Gi-Oh! series, Yu-Gi-Oh! GX, Yu-Gi-Oh! 5D's, Yu-Gi-Oh! Zexal, and Yu-Gi-Oh ARC-V).
Autor | Takahashi, Kazuki |
---|---|
Ilmumisaeg | 2016 |
Köide | Pehmekaaneline |
Bestseller | Ei |
Lehekülgede arv | 592 |
Pikkus | 191 |
Laius | 191 |
Keel | English |
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